Thursday, February 26, 2009

Page 149

Well, this page is depressing. At least, I think it is.

I don't know how but the release of the new Fire Emblem for the Nintendo DS escaped my notice. I consider myself a fan of the franchise, going so far as to beat the WII game, which is, hands down, one of the hardest games I've ever played.

Seriously. H-A-R-D. But when I did beat it, there was a sense of accomplishment I rarely get from games anymore. Take the latest Prince of Perisa game. It was solid, fun, and a rush to play, but beating it didn't offer a feeling of ownership, a feeling that "I own this victory." Anyone could do it.

I don't believe that this is an uncommon example.

Tuesday, February 24, 2009

Page 148

Well it looks like I'll be keeping the three update a week schedule for awhile. Even though the amount of background detail on these pages makes them take a bit longer, I've been able to maintain my two page buffer so far.

I'm going to try to make a three page buffer, at least. Which means little sleep.

Since I took that month off I've really had a renewed vigor and inspiration for this comic. I don't really know why, but I'm suddenly driven again.

Oops

The comments section in the blog was mistakenly set to accept comments only from registered users. This has been addressed, and now anyone can post their thoughts...

You could also join the forums, which I'll be watching more frequently and posting art you won't find on the site.

Sunday, February 22, 2009

Page 147: Somewhere Nice and Quiet

I've been pumped to do these pages for awhile now, and somewhat frightened as well. This chapter is gonna involve some of the more challenging artwork for me, simply because of the amount of things going on in each panel. I have been pleased with the early results.

I went to my first Magic: The Gathering "event" in almost four years yesterday. It was nice to dust off the ancient decks and not get totally stomped into the ground. Not that I'm good or anything, but I got lucky in a couple of the games.

Frankly, I don't know the new cards all that well, and all of the creature abilities were new to me (again, 4 years without play) but it was fun using Deathtouch for the first time.

Saturday, February 21, 2009

I can makes the news now

So for awhile my php news parser has been on the fritz and I haven't been able to post news on this site in any kind of reliable fashion. Sometimes it worked, sometimes the bottom parts of the page would not load.

Well, I finally decided to take care of the issue and have added a blog to this site. And with a lot of help from Joe of No Need for Bushido was able to make the thing work.

I have removed the chat box, because the posts here will be open to comments from anyone. I hope you don't miss it, and feel free to comment at will.

I know my RSS feed was a total and abject failure, but now you can follow the updates of Reaper 7 with the RSS link to this blog.

I'm going to try implementing some changes here and there to the site, some tweaks really, as things go on. Expect stuff like a character glossary to help you all keep track of the ever expanding Reaper 7 universe. Also, if you have any ideas or suggestions post them here. Feedback would be much appreciated!